The major outcomes of the technology education department are:
Creative Innovations
Develop skills to manipulate digital media using, iPhoto, iMovie and Garage Band
• Build variety of power and transportation model projects
• Explore the use of multimedia devices and modern electronics
• Incorporate STEM (Science, Technology, Engineering & Math) into all facets of learning
• Real world applications of math and technical reading
• Real world applications of math and technical reading
Design and Manufacturing
• Learn the process of designing, building and testing products
• Develop skills to manipulate digital media using software such as iPhoto, iMovie and Garage Band
• Incorporates CADD (Computer-Aided Drafting Design)
• Applied math/technical reading
Technology Education 7
• Increase technological literacy and investigate emerging technologies
• Learn the processes to design, build, and test products, becoming wiser consumers of technology
• STEM = Science, Technology, Engineering, Math
• Develop safe work habits in a laboratory environment
• Applied math/technical reading
PLTW Gateway to Technology (DSF)
• Experience a scientific environment involving design, creativity, and team problem solving.
• Understand the engineering process from concept to production.
• Explore how science has affected technology throughout history by looking at concepts in nanotechnology, physics and chemistry.
• Explore the science behind aeronautics and use software to experience space travel
PLTW Gateway to Technology (AMG)
• Experience a scientific environment involving design, creativity, and team problem solving.
• Learn about mechanical systems, energy transfer, machine automation and computer control systems
• Explore the science of electricity, behavior and parts of atoms, and sensing devices.
• Investigate architectural plans, construction styles, alternative materials and processes, dimensioning, measuring and architectural sustainability.